Insert on a recorded track
Start with one uneven recording. Use your existing clip gain for an isolated word or a fixed level change; not every track needs continuous leveling.
Automatic level control
Less manual leveling. More mixing.
A recorded vocal or instrument keeps changing level? Set a loudness target, see the correction and compare in your mix. Keep manual automation for the moves that give the performance its intent.
Launch price: USD 49
One-time license. No recurring subscription.
Launch preparation · VST3 · Windows x64
Start with one uneven recording. Use your existing clip gain for an isolated word or a fixed level change; not every track needs continuous leveling.
The main wheel sets the loudness target, not a manual gain offset. Choose a response and watch the actual input, output and correction. Peak protection may limit the result.
Listen in context, compare with bypass and use Gain Match when available. Check pauses and attacks; keep the result only when it serves the recording.
Choose the right job
A phrase is strong, the next is lost. Continuous leveling may reduce repeated gain adjustments. Check the interpretation, pauses and attacks in the full mix.
If the whole file is simply too quiet, clip gain or normalization may be enough. A low integrated LUFS value alone does not mean you need Sailor.
Check balance, arrangement and masking. Stable vocal loudness does not guarantee intelligibility over every instrumental.
Normalization or leveling: choose the method →
The image is an actual native development editor receiving a synthetic test signal. It shows the target, measured levels and gain correction. It is not an audio demonstration, a commercial compatibility certificate or proof of better sound than another plugin.
A public listening comparison must identify the distributed build, use authorized recordings, preserve timing and distinguish level correction from loudness-matched listening. No simulated audio player is presented here.
Technical reference
Read the processing details, compatibility and current availability before choosing.
Measurement methodology ↗The development VST3 processes audio locally without the shared Engine in Local Only mode. Public installation and activation requirements will be documented for the commercial package. Local audio processing does not mean every licensing step works offline.
| Format | VST3 |
|---|---|
| Operating system | Windows x64 |
| DAW verification | No public DAW verification yet |
| Availability | Launch preparation |
Public sales and downloads are not open yet. Sign up for this product’s release notice; no payment is required.
Those remain useful. Clip gain is precise for selected edits; a compressor shapes dynamics. Sailor is intended for repeated, changing level adjustments toward a loudness target. It does not replace artistic automation.
No universal guarantee is made. Peaks, available headroom, pauses and the chosen response affect the result. Compare the sound and change the target when necessary. This is not a complete mastering chain.
Use the availability section below for the current download and sale status. The development build is Windows x64/VST3. Processing profiles report different latency; do not assume zero-latency monitoring or support for an unlisted platform.
Launch price: USD 49
One-time license. No recurring subscription.
Launch preparation
There is no public installer yet. Leave your email for the release notice.
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