Automatic level control

Sailor LUFS

Less manual leveling. More mixing.

A recorded vocal or instrument keeps changing level? Set a loudness target, see the correction and compare in your mix. Keep manual automation for the moves that give the performance its intent.

Launch price: USD 49

One-time license. No recurring subscription.

Launch preparation · VST3 · Windows x64

Sailor LUFS native development interface: target, measured input/output and gain correction
Sailor LUFSPre-release native capture · synthetic test signal, not a listening demo

Where it fits in a session

1

Insert on a recorded track

Start with one uneven recording. Use your existing clip gain for an isolated word or a fixed level change; not every track needs continuous leveling.

2

Set the target. Read the output.

The main wheel sets the loudness target, not a manual gain offset. Choose a response and watch the actual input, output and correction. Peak protection may limit the result.

3

Compare and keep mixing

Listen in context, compare with bypass and use Gain Match when available. Check pauses and attacks; keep the result only when it serves the recording.

Choose the right job

Changing levels are not the same as a quiet file.

Repeated level changes

A phrase is strong, the next is lost. Continuous leveling may reduce repeated gain adjustments. Check the interpretation, pauses and attacks in the full mix.

A fixed level difference

If the whole file is simply too quiet, clip gain or normalization may be enough. A low integrated LUFS value alone does not mean you need Sailor.

A voice hidden by the arrangement

Check balance, arrangement and masking. Stable vocal loudness does not guarantee intelligibility over every instrumental.

Normalization or leveling: choose the method →

What this page demonstrates—and what it does not

The image is an actual native development editor receiving a synthetic test signal. It shows the target, measured levels and gain correction. It is not an audio demonstration, a commercial compatibility certificate or proof of better sound than another plugin.

A public listening comparison must identify the distributed build, use authorized recordings, preserve timing and distinguish level correction from loudness-matched listening. No simulated audio player is presented here.

Technical reference

Understand the limits before installing.

Read the processing details, compatibility and current availability before choosing.

Measurement methodology ↗
Processing and measurements
  • Sailor follows measured loudness toward your selected target. Actual output is displayed separately; peak protection can constrain the result.
  • Three response profiles provide different behavior for individual tracks, buses and mixes. Selecting a profile does not redefine your loudness target.
  • Use bypass and the available Gain Match comparison to assess the result. More loudness alone is not proof of better sound.
  • Leveling does not replace noise removal, musical automation, tonal decisions or a complete mastering chain. Difficult transients and a peak ceiling can require a different target.
  • Mix and Live profiles have different processing behavior and latency. Check the latency reported by your host before monitoring a recording.
Local processing and activation

The development VST3 processes audio locally without the shared Engine in Local Only mode. Public installation and activation requirements will be documented for the commercial package. Local audio processing does not mean every licensing step works offline.

Requirements and availability

FormatVST3
Operating systemWindows x64
DAW verificationNo public DAW verification yet
AvailabilityLaunch preparation

Public sales and downloads are not open yet. Sign up for this product’s release notice; no payment is required.

Before you choose

Why not use clip gain or a compressor?

Those remain useful. Clip gain is precise for selected edits; a compressor shapes dynamics. Sailor is intended for repeated, changing level adjustments toward a loudness target. It does not replace artistic automation.

Will it always reach the target or keep the sound unchanged?

No universal guarantee is made. Peaks, available headroom, pauses and the chosen response affect the result. Compare the sound and change the target when necessary. This is not a complete mastering chain.

Can I download it or use it while recording?

Use the availability section below for the current download and sale status. The development build is Windows x64/VST3. Processing profiles report different latency; do not assume zero-latency monitoring or support for an unlisted platform.

Support and installation help ↗

Launch price: USD 49

One-time license. No recurring subscription.

Launch preparation

Get the release notice

There is no public installer yet. Leave your email for the release notice.

By subscribing, you agree to receive release news. Privacy policy

A question before choosing? Contact the studio.